Effective: June 2025 · Last reviewed: June 2025
StarCatch — Cosmic Harvest uses a deep-space gold-and-amber palette inspired by nebula photography and stellar nursery imagery. It is a falling-object catcher game where players move a basket to collect stars and avoid hazards. Starts with 12 chances. Free for personal entertainment; no account or payment required.
No purchases. No currencies. No loot boxes. No gambling. No prizes.
Using StarCatch constitutes full acceptance of these Terms. If any part doesn't work for you, you're free to stop at any time.
No payment screen, no virtual economy, no randomised paid rewards, no premium unlocks, no prize competitions of any kind.
Personal, non-commercial play only. Automated scripts, commercial redistribution, and unauthorised republishing are prohibited.
All game design, code, art, and branding belong to the StarCatch team. Google Fonts are used under the SIL Open Font Licence v1.1.
StarCatch spawns three object types: stars (score), skulls (lose a chance), and moons (restore a chance). Spawn rate and fall speed increase by wave, which advances every 80 points. Objects have slight lateral wobble. All logic runs client-side only.
StarCatch begins with 12 chances. Chance mechanics are described in the in-game start screen. Difficulty parameters may be adjusted in future updates without notice.
Provided "as is" without warranty. No guarantee of uptime, error-free operation, or local score preservation.
As the game is entirely free, our total liability shall not exceed zero.
We collect no personal data. See our Privacy Policy.
These Terms may be updated as StarCatch evolves. Continued use after updates signals acceptance.